New X-Plane 11 - what do I need?

X-Plane related discussions, problem solving etc

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Marcus Gerling
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Joined: Thu Dec 02, 2010 14:46
Flight Sim: X-Plane 11

New X-Plane 11 - what do I need?

#1

Post by Marcus Gerling » Mon Mar 26, 2018 18:20

Hey everybody,

after nearly of 2 years of absence to flight simulation (I realy had any time), I wanted to get my FS 9 or FS X working again. But I failed :shock: :think: :evil: .

Now I am trying X-Plane 11, which I freshly installed yesterday. It really looks fine. My question for you is, what do I need to get online and / or to log my flights to ACH. Can anybody help?
Is there any must have's, like addon's or any liberies, something like FSUIPC or whatever.
Be aware, I can fly, but I am not a programmer :lol: :lol: :lol:

Thanks for your help
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Call sign: "Bruder Tuck"

Two important rules of Flying:
- Cargo don't puke, cargo don't complain!
- Every Landing you can walk away from, is a good one.

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Jesco Freund
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Flight Sim: X-Plane 11
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Re: New X-Plane 11 - what do I need?

#2

Post by Jesco Freund » Tue Mar 27, 2018 20:10

You will need XACARS available here: http://xacars.net/
Just download the X-Plane version, unzip and place it into your resources\plugins folder (in X-Plane, everything is installed by unzipping and placing in the subfolders).

I also can highly recommend to get the Zibo Mod for the default Boeing 737-800, and the corresponding Audiobird soundpack. All is available for free, but it adds greatly to the immersion when flying the B738. Download and instructions here: https://forums.x-plane.org/index.php?/f ... oad-links/

If you're flying in the US, I can also recommend having a look at Forkboy's Ortho overlays: https://forums.x-plane.org/index.php?/f ... thophotos/ - they're visually great, and represent the terrain quite well, including cities, road networks, buildings, ... and all that for free.

Generally I recommend familiarizing with x-plane.org, a big community providing help and support, and tons of free downloads (aircraft models, scenery, libraries, plugins, ...)

Once accomplished, you can start having a look at payware. For X-Plane, there are quite a few good airliners out there, but they're mostly payware. Most notably:
  • ToLiSs A319
  • Flight Factor A320
  • IXEG Boeing 737-300
  • Flight Factor Boeing 757
I just listed models being fully compatible with X-Plane 11 and being represented in the ACH fleet.
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Marcus Gerling
Posts: 27
Joined: Thu Dec 02, 2010 14:46
Flight Sim: X-Plane 11

Re: New X-Plane 11 - what do I need?

#3

Post by Marcus Gerling » Tue Mar 27, 2018 21:11

Hey Jesco,

thanks for your Information about X-Plane!

In the next 2 to 3 weeks I will check this stuff out. I won't be faster cause I will be on easter vacation.
0 x
Call sign: "Bruder Tuck"

Two important rules of Flying:
- Cargo don't puke, cargo don't complain!
- Every Landing you can walk away from, is a good one.

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Jesco Freund
Posts: 142
Joined: Sun Jan 12, 2014 16:24
Flight Sim: X-Plane 11
Location: Northern Germany (close to EDHI)
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Re: New X-Plane 11 - what do I need?

#4

Post by Jesco Freund » Wed Mar 28, 2018 9:25

Gerne :wink: - nur keine Eile, Computerspiele laufen einem ja nicht weg...
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Tom Howlin
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Flight Sim: X-Plane 11

Re: New X-Plane 11 - what do I need?

#5

Post by Tom Howlin » Sun Apr 08, 2018 7:21

After 2 years of hiatus in Air Child after moving countries (I'm an Austrian now!) I've noticed the x-plane situation has improved greatly for air child pilots. There's now some excellent freeware sceneries for our hubs too, like EDDK: https://forums.x-plane.org/index.php?/f ... nebonn-v2/
A new LOWW: http://www.x-plane.at/drupal/LOWW
Even DGAA: https://forums.x-plane.org/index.php?/f ... portghana/

I'm beginning to work again on some repaints for planes that I own. Would there be interest in "interim" repaints until the new branding is decided (mostly white planes with simple air-child decals, similar to when an aircraft is leased or newly aquired by an airline)? I could release those fairly quickly.
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Christopher Bennett
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Re: New X-Plane 11 - what do I need?

#6

Post by Christopher Bennett » Thu Apr 12, 2018 14:02

Hello Tom,

what an interesting Idea about the interim paints. I would love to see some of that work.
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Chris Bennett
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Tom Howlin
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Flight Sim: X-Plane 11

Re: New X-Plane 11 - what do I need?

#7

Post by Tom Howlin » Thu Apr 12, 2018 17:43

I've just updated the zibo 737 thread with a more permanent link, my next projects will be the SSG E195 and E170 (both not technically part of the fleet, but are good substitutes for the e190/fokker-100 and ATR72/dash8-q400 respectively :)
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